Lawrence Weiner: I am one of those lucky artists who has been able to remain in exactly the same position as a human being as when I first jumped onto the ice floe. And luckily people have dropped sandwiches and cigarettes on the iceberg along the way, so I can sort of sit there. Where I’d like to be tomorrow is where I am now, doing public installations about things that interest me. I’m doing one in Denmark which takes over this whole city. I’m building the whole piece out of cobblestones. It breaks right into the highway, and on the highway people are offered a choice between paper and stone, and water and fire. Every single child knows what it means. I don’t know if adults know any longer. Fire and water means joining the circus; paper and stone is to make yourself a stable set up in that society. The piece runs through the vestibule of a building into this enormous courtyard, and in this courtyard it says, “When in doubt, play tic-tac-toe and hope for the best.” And all through the town this slogan is reiterated. So what do you do when a society starts to destroy its circles? You play tic-tac-toe and you hope for the best, you don’t just sit there and watch
in Lawrence Weiner by Marjorie Welish
Bomb Magazine Issue 54 Winter 1996, ART
Action Research, Play and Experience Design are closely aligned forms of co-operative/collaborative inquiry involving participatory methods. Each is concerned with investigating and designing experiences, immersive simulations, or even alternate realities. Each contributes valuable methods to the understanding of the appropriate methods for the pursuit of the unknown. This course explores the use of fusion methods across disciplines to create post-critical, speculative knowledge.
...really good teaching is about not seeing the world the way that everyone else does...
"Good teachers perceive the world in alternative terms, and they push their students to test out these new, potentially enriching perspectives. Sometimes they do so in ways that are, to say the least, peculiar."
Mark Edmundson, "Geek Lessons" NYT, 2008
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